8.7.2009 - Long awaited 6.2 rulebook |
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The long awaited 6.2 rulebook is finally available. This compilation of customer feedback, errata and other corrections fixes all known major problems. Its available in two PDF variants: If there're still bugs, problems or questions, do not hesitate to contact us.
Zanziar 6.29 Release Notes
=== Corrections ===
* References to Angmar changed to Pulvis, the correct name of the city in hex 10B
* Magical spells table: "Cure Plague" is a general spell
=== Clarifications ===
* Empty adventure hexes on game setup
* Usage of face down Units
* Usage of City cards
* How to resolve Movement events and Adventures
* Use of Diplomacy to prevent battles
=== Additions ===
* Adventure deck is now reshuffled if it is depleted
* Spell fumble resolution for "Cure Plague" spell
* Battles against more than one opponent
* General reorganization and revision of text for better flow and comprehension
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Condensed the following information into tables: movement rates,
searching for treasure (in cities and in mines), drafting from a country
* Copied drafting, recruitment, and treasure tables onto one page for easier reference
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