8.7.2009 - Long awaited 6.2 rulebook

The long awaited 6.2 rulebook is finally available. This compilation of customer feedback, errata and other corrections fixes all known major problems. Its available in two PDF variants:

If there're still bugs, problems or questions, do not hesitate to contact us.

 
Zanziar 6.29 Release Notes
 
=== Corrections ===
* References to Angmar changed to Pulvis, the correct name of the city in hex 10B
* Magical spells table: "Cure Plague" is a general spell

=== Clarifications ===
* Empty adventure hexes on game setup
* Usage of face down Units
* Usage of City cards
* How to resolve Movement events and Adventures
* Use of Diplomacy to prevent battles

=== Additions ===
* Adventure deck is now reshuffled if it is depleted
* Spell fumble resolution for "Cure Plague" spell
* Battles against more than one opponent

=== Organization ===
* General reorganization and revision of text for better flow and comprehension
* Condensed the following information into tables: movement rates, searching for treasure (in cities and in mines), drafting from a country
* Copied drafting, recruitment, and treasure tables onto one page for easier reference